![]() Software description provided by the publisher. With 20 classes to choose from and an array of unique skills to command, their fates are doomed, but the world is not.Ī hand-drawn adventure crafted with skill and passionįrom a team featuring developers from Final Fantasy, Nier Automata and Bravely Default, Astria Ascending includes full voice acting in Japanese and English, a traditionally animated, fully hand-drawn 2D world and a dynamic weather system. Pick from eight customizable characters spanning a range of fantastical races and skills, and assemble a heroic team that must sacrifice everything to save the world. ![]() Collect and summon legendary beasts into the fight and build up your power to wield legendary Cosmo Breaks. A story based around adult characters, Astria Ascending offers a more mature experience and extensive dialog.įight over 200 different monsters in captivating, turn-based combat. Immerse yourself in a fascinating narrative rife with betrayal, sacrifice and terrors. With over 50 hours of game-play and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environmental puzzles. Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. Do any of them take issue with being chosen as a demigod? Do any of them fear the inevitable death that is coming for them? These are the types of questions that I hope are explored, but how hard will the commitment be remains to be seen.Experience an epic story with rewarding, turn-based combat and expansive customization rendered in glorious hand-drawn visuals.Įxplore the vast and beautiful world of Orcanon With these heroes chosen as demigods they are guaranteed death three years later. It isn’t particularly a necessity as it doesn’t hurt the gameplay’s quality, but it has been such a useful feature in many modern turn-based JRPGs of this century that it seems odd that it is absent.Īstria Ascending looks really promising, with, based on what I’ve played so far, great combat, fantastic visuals, and an interesting world to explore – but the latter is where I have my hesitations. Of course, many players will want to experience everything organically, but having the options for those who are newer or more casual with the genre to enjoy their experience in their own way is a huge win.ĭespite how much I enjoy the combat, one notable omission was the lack of a turn bar displaying the order in which the field would operate. Genre veterans know that this is relatively common when you have more party members than what is allowed in battle, but in Astria Ascending you can swap out up to your entire party if you want to in a single turn – and for good reason.įor instance, enemies respawning in dungeons can be disabled, difficulty can be changed on the fly, and there’s even a weakness indicator that can be turned on so you don’t have to use an ability or play the guessing game to figure out a threat's vulnerabilities. While there are eight party members throughout your journey, only four are usable in a battle. Whether it be abilities or a melee attack, you can use up to four focus points dealing up to 200% strength. But focus points don’t always go in your favor, as you can lose several at once if you attack an enemy who can absorb, resist, or nullify the damage type. A party member can also use their turn to focus and gain temporary points to help deal massive damage. By hitting your enemy’s weakness you will gain focus points. It relies on traditional turn-based combat with a little flair thrown into it. Astria Ascending ’s combat is one of its stronger points. ![]() The combat is turn-based, there’s light platforming, a job system, a skill point system, sub-quests, and also a card game Boy, there’s a lot to unpack. Where Astria Ascending defines its unique battle mechanics is with its focus system. Gameplay in Astria Ascending is a bit all over the place. You are only granted 1 choice for one single character. In the class trees, there are Silver-star nodes, and all of these are related to Ophiuchus. You will notice that some Abilities are under the tag of Ophiuchus. In general, the environments and animations are drop-dead gorgeous across the board despite some unnecessary detail, but its turn-based combat is where it is at its best, with each slash and blast oozing with charm. In the menu, navigate to Journal > Jobs to see every class available and their abilities.
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